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Stomping! Now with source code.
March 13, 2022
by
PlayMedusa
1
"fun game! could we defeat enemies by stomping on them?" Merkov You can now! If you jump on soldiers you will kill them but won't eat them. But it's so fun you won't mind! Works with tanks too. After...
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Out of beta and release!
February 22, 2022
by
PlayMedusa
1
Thanks to all the people who tried the game these days I could fix and tweak a few details here and there. The way the army spawns, some new sounds and not much more, because the game seemed to be in...
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Playable beta ready!
February 19, 2022
by
PlayMedusa
3
Well, everything I wanted to add is in the game already! Tons of cities (EVERY capital city!), three playable monsters (James - ape, Linda - lizard, James - wolf), three army units (soldiers, helicopt...
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Walk, jump, climb and punch!
January 24, 2022
by
PlayMedusa
#Movement
With buildings that can be destroyed we need someone to actually destroy them, right? Character's prototype code was heavily refactored to allow the Ape -our only character yet- to walk, jump, climb a...
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Collapsing buildings
January 15, 2022
by
PlayMedusa
2
With cities being created procedurally, the last step in this bunch of tests was tearing them down. I made buildings receive random hits just for testing. After five hits they shake and collapse among...
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Procedural cities
January 15, 2022
by
PlayMedusa
2
#procedural
The city mockup looked nice, but I needed infinite random cities. Let's try procedural generation! The mockup was created using actual Pico 8 8x8 sprites, so buildings were already modular. I just nee...
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Prototyping punching
January 14, 2022
by
PlayMedusa
2
#core feature, #prototype
With the city mockup looking nice, the first think I had to try was prototyping the core feature of the game. It's not walking nor jumping but PUNCHING. Because of Pico-8 limitations I thought it woul...
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Can you guess the game?
January 13, 2022
by
PlayMedusa
1
Do you also feel the urge to flatten those buildings with your bare fists while fighting the army? This is just a quick mockup I made to figure out if it would look nice on Pi co-8. I think it actuall...
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